Artist | Professional | Varied
Professionally trained in technical Pre-Press and cabinetmaking fields, most of my professional experience is actually in videogames and testing, comics (which in self-publishing does actually require quite a bit of prepress knowlege) and project planning and management.
I've also run a small local group of artists called MUSEbasement for quite a few years off and on and published several volumes with them, and am currently setting it up as an actual for-hire studio, AtelierMUSE along with some of my associates.
I've been peripherally involved with include the Draconis Olim trailer production, minor advertising and several consulting roles as well as hosting workshops on creating and self-publishing comics.
More involved projects have recently included MONUMENT, the visual novel Sun Maxim and the iPhone game Q-Fighter, all coming soon.
Future projects are also planned, inside and outside of AtelierMUSE.
Come visit MUSEbasement every year at our booth in the Guest area at Otakuthon!
Daily art on my tumblr, and links to Livestream!